Ancient Cities roadmap

Main game features list.

This is a work-in-progress roadmap and shows the next item to develop for each main feature.
These features will be developed iteratively. In each iteration, we will develop the next item of each feature.


HUNTING

Hunting animals, related resources, tools and processes.

   Small groups of herbivores in the local map.+info
   Hunters in the local map.+info

JOBS

Labor activities in the Mesolithic and Neolithic ages.

   Work group UI.+info

BUILDINGS

Building structures for housing, shelter and other services.

   Disbanding of buildings for resource recovery.+info

POLITICS

Power relations in the ancient society.

   Tribe leader.+info

SOCIETY

Social structures, behaviors, leisure and culture.

   Biological family relationships.+info
   Groups of migrants.+info

KNOWLEDGE

Historical spreading of knowledge.

Mesolithic knowledges.+info

ENVIRONMENT

Procedural simulation of the environment, temperature, humidity and precipitations.

- Visual representation of the weather-related environment.

BELIEFS

Rites and burials.

- Mesolithic tombs and temples.

RAIDS

Looting raids.

- Looting parties against other tribes.

TRADING

Exchange of scarce and valuable goods.

- Trading expeditions to other tribes.